Level Designer

Recent Work

Below you’ll find two levels contributing to a cohesive whole - a study of Naughty Dog’s level design and ability to pace and challenge the player in an immersive, linear narrative structure. The first tasks the player with navigating through a neighborhood in search of a missing convoy carrying sensitive information. The second layout starts with the player reaching the convoy, and moving to infiltrate an enemy faction’s base established around a cathedral to recover the missing information.

Let’s Work Together